Interface for additive sound spatialisation
Abstract - 2014
This research takes a critical look at current sound spatialisation interfaces and places spatial music composition, traditionally studied in music research, at the forefront of a research in design. This thesis presents a research approach focused on understanding the spatial composition process and mental models of electroacoustic music composers in order to build a design brief for a new sound spatialisation software tool : Centor.
This research combines the study of interface and interaction design with music theory in order to generate an innovative sound spatialisation method that is meaningful from both an interaction design and musical standpoint. We present the research and development process of additive spatialisation: a pattern based method that integrates aspects of spectromorphology, developed by Denis Smalley.
The proposed spatilisation tool for in-studio work is meant to complement current digital audio workstations and to offer new opportunities for spatial sound exploration in electroacoustic music.
This work is a contribution to the field of new musical interface design, specifically for spatialisation but also, more broadly, suggests a design process that could be used for the creation of new digital tools for artistic expression.
- project history -
Centor Alpha (2012)
Open hand gestural interface for the live performance of spatialized music with real-time sound spatilization.